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howtos:multimedia:pulseaudio_non-default [2016/04/09 14:14 (UTC)] – add information on nuking PulseAudio linuxrocks123howtos:multimedia:pulseaudio_non-default [2016/04/23 04:46 (UTC)] khronosschoty
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 cp libpulse.so.0 /usr/lib64 #or /usr/lib if you are on a 32-bit machine cp libpulse.so.0 /usr/lib64 #or /usr/lib if you are on a 32-bit machine
 </code> </code>
 +
 +<note tip> Tip: on a 64 bit machine you could change "-m32" to "-m64" </note>
  
 Now your pulseaudio-linked programs will find a fake libpulse.so.0 that nevertheless provides all the symbols they expect and everything that can use ALSA will use ALSA just like it used to.  Additionally, any program insisting on trying to use the libpulse.so.0 API should theoretically still work as the libpulse.so.0 you have installed is a wrapper to make PulseAudio programs (Skype specifically) work on ALSA-only systems. Now your pulseaudio-linked programs will find a fake libpulse.so.0 that nevertheless provides all the symbols they expect and everything that can use ALSA will use ALSA just like it used to.  Additionally, any program insisting on trying to use the libpulse.so.0 API should theoretically still work as the libpulse.so.0 you have installed is a wrapper to make PulseAudio programs (Skype specifically) work on ALSA-only systems.
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 <code cmake>cmake \ <code cmake>cmake \
     [...]     [...]
-    -DWITH_PulseAudio=BOOL:OFF +    -DWITH_PulseAudio=FALSE 
-    -DPHONON_PULSESUPPORT=FALSE \+    -DPHONON_PULSESUPPORT=OFF \
     [...]</code>     [...]</code>
  
 howtos:multimedia:pulseaudio_non-default ()